PlayFi

2024

Gamified protocol for unlocking Web3 experiences for gaming, live streaming, entertainment, sports, and more.

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Gamification

As the user obtained more data machines, the cards would update in real time, with the 'data streams' becoming increasingly lively. The data machine would light up more frequently, and the lights would even change colour if a boost was active. This all increased the entertainment aspect of the experience for the end user.

Desirable Design

The entropic cards were designed in such a way as to increase desire among users to collect them. The fact that the cards were shiny, elegant, and attractive increased user's want to obtain more.

Visual Clarity

Everything required to be clear and concise for the user. The boosters showed the length of time they would last for, the amount of boost multiplier, and the quantity that they have, thus enhancing the user experience.

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